﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace GzipManagerPro.UI.Dialogs
{
    public partial class PasswordDialog : Form
    {
        public PasswordDialog()
        {
            InitializeComponent();
        }

        private void Password_TextChanged(object sender, EventArgs e)
        {
            this.OK.Enabled = this.Password.Text != string.Empty;
        }

        public string Value
        {
            get
            {
                return this.Password.Text;
            }
        }
    }
}
